Update 0.2.0

Changes & Updates

 * Weekly Ship Feature (Beta) added
 * Campaign Leaderboards added to Main Menu
 * Polaris Freighter Animation Sequences added
 * Cargo Elevator Animation Sequence added
 * Ability to change player voice in the Gameplay Options added
 * Nova Fuel plumes now vaporize things they touch
 * Interior wall padding texture updated

Bug Fixes

 * Sometimes, the reactor explodes right after entering a meltdown state.
 * Collider for cutter beams (Stinger and Split Saw) is larger than the VFX themselves, causing undesired fire damage to the Player's surroundings
 * Rail guide weight is inconsistent after processing.
 * Incorrect button prompt used to back out from keybinding with a gamepad in the pause menu.
 * Repairing while listening to an audio log will stop playback
 * In Science Geckos, the padding that can spawn on storage bins remains unmoved when yanking the bin
 * Cutting the Reactor with the Stinger will cause it to vapourize rather than explode.
 * Helmet light no longer working, after using Reset to defaults in the Key Mapping menu
 * After dying via a cutter overheat, the overheat VFX persists until user makes a new cut.
 * The user cannot navigate past the Brake option in the Controls menu, when using a controller
 * When purchasing an upgrade with the controller, the user is kicked back to the tool on which the mouse pointer is hovering over
 * The user is kicked out of the Equipement tree, when wanting to access a tool and the mouse pointer is hovering over another tool
 * Inconsistency with Brake control remapping on controller.
 * Black textured parts on the flush switch in scanner mode.
 * When backing out of the keybind remapping menu, the user returns to the options' Gameplay tab
 * On a fresh user_config.ini, rebinding brake from leftctrl to any key makes the brake action become a simultaneous button press with leftctrl and the selected key
 * A certain portion of the power junction box texture remains visible in scan mode
 * After changing languages in the options, a UI element doesn't scale properly in the remapping menu when rebinding an action
 * The "padding" / aluminum panels on Stargazers are marked for the barge but are only processed by the furnace
 * On science geckos the lights and the storage bins with aluminum panels make a single object
 * Fuse handles remain functional and deal electrical damage, after being detached from their panel
 * Misc. Action 01/Misc. Action 02 prompts don't update after remapping the gamepad controls
 * Gamepad remapped interaction prompt does not update to new input
 * Remapped gamepad input does not update the tutorial tooltips
 * Tab Right/Tab Left prompts don't update after gamepad remapping
 * Gecko's Silverfish don't have a name tag in the HUD when hovering over them
 * Pressing Y on the front end plays the audio for deleting a profile no matter which screen the user is on
 * Cut guards have permanent burn effects on them
 * Cockpit door console not attached to a wall in the Stargazer.
 * Mackerel Noses are using the old cut point bases
 * When picking up fuses, the cutter's arms do not animate
 * Gamepad Start/Back does not update button callouts after rebinding
 * HUD Cycle Scan prompts don't update, after remapping the gamepad scan inputs
 * Toggle Work Order prompt doesn't update after gamepad remapping
 * Pressing F (keyboard) or Y (gamepad) prompts the Restore Defaults pop-up in Contract Sequence, HAB, Pause Menu, and while Deleting Profile
 * Hydroponics cabinet glass is too cloudy
 * Gecko cockpit interior UV has alignment issues
 * Hitting the back wall with force does not send correct impact intensity numbers
 * Player voice option in FE and pause have no scroll over sfx
 * Pressing Y on the Post Session Screen brings up the “Restore Defaults” pop-up from the key rebinding feature.
 * Confirm/Decline button callout does not update after rebinding gamepad keys
 * Unable to back out of Control Remapping screen after reassigning a key
 * Confirm/Decline prompts don't update after gamepad remapping
 * In the Kiosk the input for the Back prompt is not displayed, when using a controller
 * Padding inside of Science Gecko has metal impact fx instead of soft impact fx
 * During Contract sequence, entering a name with the letter T will open the webpage within the Steam client
 * Icon for View button is incorrect when using XBOX Controller